Guides

Graveyard Keeper 2 Graveyard Rating Guide

Graveyard rating comes from skulls plus grave furniture: read a body's white and red skulls first, then fit a headstone and fence it can support.

The four rating elements

  1. White skulls set the grave-quality ceiling a body can support — more is better.
  2. Red skulls drag the result down — fewer is better.
  3. Headstone and fence each carry a quality value, but expensive decoration cannot lift a low-white-skull body without limit.
  4. Total graveyard rating accumulates from graves and facilities; fixing one body and expanding the grounds are separate jobs.

First burial: six safe steps

  1. Receive the body. Carry the delivery into the morgue.
  2. Inspect first. Place it on the autopsy table and read the skulls before removing anything.
  3. Make only explainable cuts. Organ effects vary — if unsure, leaving the body intact is safer than a surgery mistake.
  4. Mark a grave at the blueprint desk. Place an empty grave in the graveyard, then dig it.
  5. Bury and add a marker. The first free grave-furniture technology provides the Wooden Sign.
  6. Collect the burial certificate. The tutorial awards the first certificate once the grave is complete and sends you back to the guard captain.

Early grave furniture: start with wood

Quality is the value stored on the item; the body's skulls still constrain the final grave.

| Furniture | Quality | Materials | Technology | |---|---|---|---| | Wooden Sign | +1 | 2× Board, 2× Stick | Wooden Sign (free) | | Wooden Cross I | +2 | 2× Wooden Plank, 2× Bronze Nails | Wooden Gravestones I | | Wooden Fence I | +1 | 2× Wooden Plank, 2× Bronze Nails | Wooden Gravestones I |

Bury, hold or cremate?

  • Bury now — reasonable white skulls, few red skulls, and you need the quest progress or burial certificate. Fit the marker and fence you can afford.
  • Hold on a corpse pallet — you do not understand the organ values yet, lack materials, or are waiting for an autopsy unlock. Pausing beats removing organs blindly; even bodies in the same tier can carry different organ values.
  • Cremate later — many red skulls and few white skulls, so expensive furniture is unlikely to produce a worthwhile grave. Once Body Places I and Crematorium I open, route these bodies into cremation.

Early graveyard technology order

  1. Wooden Sign — free research when the branch is available.
  2. Wooden Gravestones I (R5 G2) — the first meaningful grave upgrade: Wooden Cross I and Wooden Fence I.
  3. Graveyard Keeper I (R2 G5) — opens Grave Area I and Exterior Bench I, expanding the grounds rather than improving one corpse.
  4. Body Places I (R5 G5) — adds Crematorium I, giving poor bodies an alternative to occupying a grave.

These costs come from the same tech tree data behind the early tech route.

Three common mistakes

  • Memorising one removal order. The data contains dozens of body templates, and organ values differ between them — read each body on the table instead.
  • Out-decorating the skulls. Quality furniture on a low-white-skull body wastes materials; decoration only fills the ceiling the body sets.
  • Ignoring the facilities half of rating. Total rating also accumulates from graveyard facilities, so expanding the grounds is its own job, separate from improving any single grave.